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Aura 3D Club

VECTOR OUTLINES · BETA

Turn SVG artwork into 3D models

Use your drawing’s outlines to create raised designs. Adjust heights and colors while keeping the input vector-based, without first converting it into a pixel grid.

Eligible accounts get a 72-hour Pro trial on the website, with no card required. The extension is not included.

IN PRACTICE

Give letters and symbols depth

A name or symbol in SVG format can become a sign or keychain. Separate regions can have different heights; curves are approximated with segments to build the printable mesh.

How it works

  1. Prepare your vector artwork

    Import an SVG file up to 1 MB. Use supported shapes and paths. Text relies on supported fonts, and a substitute font may be used.

  2. Check the imported design

    Review strokes, text and gradients in the preview. The importer supports a safe subset of SVG, rather than every effect available in a graphics editor.

  3. Adjust and export

    Edit heights and colors, check dimensions and export STL or 3MF. Review small details and thicknesses in your slicer before printing.

Before you start

Is SVG converted to 512 pixels?

Not in this vector workflow. Outlines are used to build the geometry, although curves still need to be approximated with segments in the mesh.

Which elements are unsupported?

Scripts, external references, embedded images, masks and filters are outside the supported subset. Simplify these effects in your original editor.

Is Chinese text supported?

Supported CJK fonts are available for Chinese text, alongside Latin fonts. Check the preview: a font specified in your file may be substituted.