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Aura 3D Club

FROM IMAGE TO RELIEF · BETA

Turn images into 3D relief models

Import a PNG, JPG or WebP image and give your artwork depth. Edit colors and heights to create keychains, signs and other personalized pieces.

Eligible accounts get a 72-hour Pro trial on the website, with no card required. The extension is not included.

IN PRACTICE

One design, different heights

For a logo, you could lower the background and raise the symbol. Region editing lets you work on individual areas; the result depends on the image’s contrast and level of detail.

How it works

  1. Choose an image

    Use a PNG, JPG or WebP file up to 10 MB. Sharp images with a clearly defined background make regions easier to separate.

  2. Shape the relief

    Review the processed image, reduce the number of colors if needed and adjust each region’s height and color. Compare the preview with your original artwork.

  3. Choose an export format

    STL stores geometry without standardized color support. For compatible models, use 3MF to retain parts and colors, then check material assignments in your slicer.

Before you start

Does a photo become a complete 3D object?

No. This workflow creates relief from an image; it does not reconstruct every side of an object. For backlit images, also explore the lithophane generator.

Will every detail be preserved?

Raster processing uses up to 512 pixels on the longest side. Very small details may change or disappear. For vector artwork, use SVG input instead.

Does 3MF assign filaments automatically?

It retains parts and colors for compatible models. Check material assignments and compatibility with your slicer before printing.